[Tangaria 1.5.0 Character Dump] Name AntonSI2 II Age 29 Self RB CB EB Best Sex Male Height 7'4" STR: 18 +2 +3 +0 18/50 Race Half-Giant Weight 12st 2lb INT: 10 -2 -2 -4 3 Class Warrior Turns used: WIS: 10 -2 -2 -2 4 Title Swashbuckler Game 3336 DEX: 10 -2 +2 +0 10 HP -3/243 Player 9219 CON: 17 +1 +2 +0 18/20 SP 0/0 Active 10839 Level 17 Armor [12,-1] Saving Throw 32% Cur Exp 3177 Stealth Bad Max Exp 3177 Melee 2d4,+8 Disarm - phys. 41% Adv Exp 3625 To-hit 55,+7 Disarm - magic 22% Blows 1.4/turn Magic Devices 19 Gold 1469 Searching 29% Burden 93.5 lb Shoot to-dam +0 Infravision 30 ft Overweight -86.4 lb To-hit 42,+1 Speed Normal MaxDepth 750' (L15) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.........+.... Aggr:.............. Tunn:.............+ -Tel:.............+ Spd:.............. -Exp:.............. Blow:.............+ Stck:.............. Shot:.............. Frag:.............. Mght:.............. PLit:.....+........ DRed:.............+ Time:.............. Move:.............+ Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You feel much better. > You have 9 Potions of Cure Light Wounds (c). > The half-orc fires a small arrow. > The black ogre hits you. (x2) > You are no longer resistant to confusion. > The black ogre hits you. (x4) > You feel resistant to confusion! > You feel much better. > You have 8 Potions of Cure Light Wounds (c). > The half-orc misses you. > The half-orc hits you. > The black ogre hits you. (x2) > You are no longer resistant to confusion. > The black ogre hits you. (x3) > You die. Killed by a black ogre. [Character Equipment] a) a Tulwar (2d4) (+6,+5) Found lying on the floor at 400 feet (level 8). Combat info: 1.4 blows/round. With +1 STR and +0 DEX you would get 1.7 blows/round. With +0 STR and +7 DEX you would get 1.7 blows/round. Average damage/round: 19.3. f) a Wooden Torch of Brightness (4573 turns) <+1> Found lying on the floor at 100 feet (level 2). +1 light. Intensity 3 light. g) Soft Leather Armour [8,-2] An inheritance from your family. j) a Metal Cap of Infravision [3,+2] <-4, -2, +3> {Bullroarer the Hobbit, curse Dropped by Bullroarer the Hobbit at 250 feet (level 5). It makes you mentally slow. It makes you hallucinate sometimes. -4 intelligence. -2 wisdom. +3 infravision. l) a Pair of Leather Sandals [1,-1] Found lying on the floor at 450 feet (level 9). m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) 2 Mushrooms of Terror b) 4 Rations of Food {Freesia} c) 8 Potions of Cure Light Wounds d) 4 Potions of Cure Serious Wounds e) a Potion of Berserk Strength f) a Potion of True Seeing g) 2 Potions of Lose Memories h) a Potion of Boldness i) 2 Scrolls of Phase Door j) 10 Scrolls of Word of Recall k) a Scroll of Remove Hunger (tattered) l) 2 Scrolls of Curse Armour m) 2 Scrolls of Summon Monster n) a Scroll of Wilderness Mapping o) a Wand of Light (15 charges) p) 3 Wooden Torches (5000 turns) Intensity 2 light. q) 2 Lanterns (7500 turns) Cannot be harmed by Fire. Intensity 3 light. r) an Old Lantern (5000 turns) Found lying on the floor at 450 feet (level 9). Intensity 3 light. s) a Hard Leather Cap [2,+4] {Solovei the Robber} Dropped by Solovei the Robber at 600 feet (level 12). t) a War Hammer (3d3) (+4,+3) {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 100 feet (level 2). Combat info: 1.2 blows/round. With +1 STR and +0 DEX you would get 1.4 blows/round. With +0 STR and +7 DEX you would get 1.4 blows/round. Average damage/round: 15.8. u) the Horn of Rohan <+2, +1> {Lagduf, the Snaga} Dropped by Lagduf, the Snaga at 400 feet (level 8). +2 wisdom. +1 speed. Cannot be harmed by Acid, Fire. Grants the ability to sense dragons. When activated, it awakens all nearby sleeping monsters and hastes for 25 turns all monsters within line of sight. Takes 6 to 10 turns to recharge. Your chance of success is 85.6% v) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:01 100ft 1 Killed Freesia 00:00:01 100ft 4 Killed Lobelia Sackville-Baggins 00:00:02 100ft 5 Reached level 5 00:00:11 250ft 6 Killed Bullroarer the Hobbit 00:00:20 500ft 10 Reached level 10 00:00:28 600ft 13 Killed Solovei the Robber 00:00:29 600ft 14 Killed Grishnukh, the Hill Orc 00:00:37 550ft 15 Reached level 15 00:00:39 400ft 15 Killed Fang, Farmer Maggot's Dog 00:00:45 400ft 16 Killed Lagduf, the Snaga 00:00:45 400ft 16 Found the Horn of Rohan 00:00:47 400ft 16 Killed Wolf, Farmer Maggot's Dog 00:00:55 750ft 17 Was killed by a black ogre [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Freeze screen after detecting monsters : yes (pause_after_detect) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Kick out when starving while at full hps : no (disturb_faint) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Compare equipment when examining items : no (expand_inspect) Disturb when effects end : yes (disturb_effect_end) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Scene of Death] . .. . O ' Co #ooo #Oo# OOO†# OOO## ... ## 750' (L15) LF:5-? Light 3 Moves +2 Recall Fed 31 % Open floor